Quote:
Originally Posted by Kobal2
If the mage cannot reach a state in which he can cast X (e.g. doesn't have enough gems, or you thought the gem used to increase the path gave him one more gem "slot" when it doesn't) then he'll go off script and cast whichever spell strikes his fancy.
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Remember this. If you don't make sure the mage has the gems needed, it will inevitably manage to pick the single worst spell possible as a replacement.