Re: This is a pretty nasty racial combo...
I played with Four traits in a Full Tech 10 planet start game.
Religious / Temporal / Physic / Organic
Without the organic facilities I had no population growth because of my point trade offs.
The organic armor was nice, but the 10 starting planets only had 1 farm and 1 radioactive extraction facility each.
I boosted my build rate and the temporal planet shipyards could do 7325.
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So many ugly women, so little beer.
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