Thread: Cowabunga!
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Old July 15th, 2002, 07:18 AM
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Default Re: Cowabunga!

Quote:
Originally posted by Baron Munchausen:
Say, have you ever noticed the similarity in format between the EVENTS and the INTEL PROJECTS? I have, and it's made me wonder. I finally got around to an experiment and confirmed what I had suspected. RANDOM EVENTS and INTEL PROJECTS use the SAME ABILITIES! Yes, anything in the EVENTS file can be turned into an INTEL PROJECT.

I invented a 'plague' Intel project and infected an AI planet with it. It works!!! Needless to say, since the AI is too stupid to defend itself against plague, that this is practically cheating when used against the AI. But in human-only games it opens up a whole new world of possibilities. Especially if the text Messages for 'random events' and 'intel projects' are copied between each other so you can't be sure which is which!

Now I'm busily editing my EVENTS and INTEL PROJECTS files to make as many parallels between Messages from events and intel projects as possible to make life confusing. Only when you see the 'We suspect the (name) empire of this act.' will you know it was an intel operation. Coolness!

Come to think of it... what if 'Planet - Destroyed' and 'Star - Destroyed' can be made into intel projects??? Eeep! We'll just have to have a convention against that. Read your data files before joining a PBW game!
Coolness!

A san aside -- tie the project for detroying a star to the tech needed to BUILD that kind of SHIP ... andmake it bloody expensive.

Dittof or world-destroeyrs.

HEck, if you can buld such a device in a shipyard and strap engines to it ... makes sense you might make it "on the sly" somewhere.
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