Re: AI spell list and priority for each path
That makes sense. For whatever reason, I don't see it happen. My death mages don't choose skeletons over good attack spells--because they have Disintegrate, which is almost all they're willing to use. And my air mages don't choose phantasms over lightning, because they've already dedicated all their time to Confusion. Since Disintegrate and Confusion do almost nothing in the very late game, I long for weak summoned units, which are at least something. (But Dust to Dust and lightning would also be welcome.)
Of course it's all the same complaint: obviously useless spells instead of obviously good spells.
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