Re: Magic Mod
I definately LIKE this idea. I'm thinking Racial tech's could be set for Class, like Druid (nature type magic and weapons), sorcerer (inherent type magic), wizard (scrolls and potions), Paladin (religion is on his side), etc.
Let me know how I can help.
PS - I am not graphically inclined but can do some minor work in that area.
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All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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