Quote:
Originally Posted by Zardoz
The idea would be a raid with one or two platoons which sweep through the lines and knockout the HQ. For this, I would fix the troops in the frontline and, of course ... it would be superb not to know where the enemy is and how the HQ itself is defend. Reckon could know in which town it is (radio activity) but not how strong the defence is.
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Save the game on turn 01 of that particular mission and send it to me at wulfir @ yahoo .com and I will edit and deploy the AI forces to simulate a Headquarters, or whatever you like.
