Thread: Wishlist AI Tank delay
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Old March 23rd, 2011, 08:19 PM

Brian61 Brian61 is offline
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Default Re: AI Tank delay

Quote:
Originally Posted by Mobhack View Post
What - to add to the armour that the AI already holds back in reserve when assaulting, attacking or in the meeting engagement (when it has lots of armoured formations)?
I can only state what I'm seeing repeatedly in long campaign battles. The computer opponent is sending a wave of tanks, indeed the majority of its armor strength, forward long before any infantry other than the riders arrive. I've been seeing this behavior consistently.

I only play WinSPWW2 these days so I have no idea about MBT's behavior.

If the delay of the initial armor was too long, certainly it would be exploitable. Perhaps a degree of randomness? The current behavior is certainly exploitable, simply put AT units up front and the majority of the computer opponent's forces are destroyed before the first ten turns are done.

Thanks,
Brian

Last edited by Brian61; March 23rd, 2011 at 08:21 PM.. Reason: Typo messing up quote
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