Re: Platoon HQs and some other questions.
1) SP3 had nice tiddly little 10 man company HQs, which you instantly knew were these since nothing else was that small. Instant "Kill me first" sign.
There is no standard in OOBs - some have the platoon HQ (if small) parcelled out amongst the other 3 sections. Some are still obvious (by looking at their unique armament). But historically so - the UK platoon HQ/Fire Support section would be the only one chugging out 2 inch mortar fire.
2) Delete core formation already exists. Click on the core formation in the formation list in the build/repair screen. Individual element deletion is not supported, but you could always cross-attach undesired elements to a "delete me next time" holder formation.
3) Has always been that way since SP1. Same-same for mortar crews, gun crews etc. Probably not going to change.
4) Unless you design your own formation with Mobhack, using 3 different unit classes, and then copy/paste units to these classes etc, no. And there is no way we will be doing that sort of thing to the OOBS.
When I want say the number 3 section of each Soviet Guards platoon to be an AT-mine and SMG unit, I do it individually to a pattern (like every X3 = SMG section with AT mine) in the buy/repair screen.
5) Something to look into, some day.
6) If you feel the need - then create your own custom OOB. We already have arty batteries with extra ammo for those who want more. Those take up unit spaces, which are limited especially in some OOBS.
Andy
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