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Old March 28th, 2011, 09:31 AM
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Double_Deuce Double_Deuce is offline
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Default Re: Dynamic Campaign: Volunteers Wanted

Quote:
Originally Posted by wulfir View Post
Quote:
Originally Posted by Double_Deuce View Post
...setting up and running a Meta Campaign . . .
I'm not quite sure what a Meta Campaign is, but I did try to run a campaign that was meant to be resolved through PBEM play between two teams.

I did this because I was fed up with the "balanced games" that are common in PBEM.

Basically the idea was that I gave both teams a set of conditions that applied, what units were availiable and they would plan and sub-commanders were to play out the battles that took place wherever the troops came in contact.

I also inserted some friction into the game, faulty comms causing delays, misdropped paratroopers, refugees clogging the roads etc..
That would pretty much be one. Basically a refereed strategic game with the resulting tactical battles fought out using winSP.

Skirmisher ran a nice small one a while back using a square grid for the operational map but we won't talk about how quickly my forces got eliminated though.

When I first started running them that how I did it and they seem to play better (i.e. easier for the players to handle). Then I went wild and started using regular maps, calculating units movement and all the extra stuff. Only resulting in bogging things down for everyone. They were fun though, especially for hard core wargamers.

Thinking trying another small one but getting back the more easily managed basics of a gridded or hexed operational map.
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Last edited by Double_Deuce; March 28th, 2011 at 09:51 AM..
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