View Single Post
  #5  
Old March 30th, 2011, 07:39 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,991
Thanks: 487
Thanked 1,926 Times in 1,253 Posts
Mobhack is on a distinguished road
Default Re: Helicopter Ammo reload

Quote:
Originally Posted by whdonnelly View Post
There is a protocol that I have forgotten, but it is possible that a unit such as J1 or J2 won't reload until an adjacent unit with a higher letter is fully replenished.
Highest unit in database order - which can be different to letter, if some formation swapping and cross-attachments have been done.

Only the one unit is serviced - unlike the original games where you could park an infinite number of units around one ammo unit and all would get supply to an equal level.

I may well look into adding a negative test for either side of the equation firing as well (to stop folks banging away with arty and humping new shells into the racks at the same time). Load or fire - not both.

Andy
Reply With Quote
The Following User Says Thank You to Mobhack For This Useful Post: