Re: Helicopter Ammo reload
Again I only speak to playing against the AI personally. Usually that is the case in those games. I normally only get one shot at reloading a helo. I tend though to set up my campaigns on a 17, 19 or mostly 21 battle cycle (Odd numbered to get the tie breaker if needed.), over that longer campaign cycle I will experience a handful of games at or just over 30 turns as such I might get a second reload in if any of my helos are still in the field. But given the choice in a "tight" game I'll give priority to my land based units for ammo resupply to keep what I have or make the final push to improve my victory conditions. There is no "in the rear with the gear" for my support units. But I don't needlessly sacrifice them either as I plan my routes around terrain concealment as much as possible.
It takes a little more time but I see the game as a "thinking man's" game much as I play chess if you will. Are most PBEM games generally of a shorter turn duration?
Regards,
Pat
Regards,
Pat
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