Re: MA Mod Nation Combined Game - Testing Grounds - Running
Here's the question. Why does turning your modified pack two off doesn't move mod nations out of ma? Then , why does activating both 1.84 and usual nations pack 2 gives "too many sprites" error, while just nations pack 2 works ok, and just 1.84 still gives all mod nations in ma (i think i mentioned it already but yeah)?
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