Thread: Wishlist Sound file question
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Old April 20th, 2011, 06:55 PM
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A_Rude_Gesture A_Rude_Gesture is offline
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Default Re: Sound file question

Suhiir, I need a little clarification.

When you say create the scenario in it's own folder, I presume you mean in it's own folder in windows, yeah? Problem is that the game won't find the scenario if it's in another folder.
Is there perhaps some ini-file or something where I can point it to scan another folder as well as the original?

When it comes to the replacement soundfile, my main problem is that I'm not sure which soundfile to change. I'm trying to get it to play when they start the scenario, so I'm guessing it's the click sound, but I don't want the soundfile to kick off everytime a person clicks on something whilst playing the scenario.

Let me elaborate.
As you may or may not know I'm currently creating a series of fictitious scenarios depicting the Provisional IRA during the 70's and what I would like is to, say, have James Connolly's famous last statement read as the person playing the scenario hits the "Start"-button and then never be heard again. I'm guessing that will be very hard since it appears there is only one "Click"-sound.

Again, if I could point the irl action of a person clicking the "start"-button to associate that with a certain soundfile, we'll be laughing, but then I suppose I wouldn't need to put the scenario in it's own folder, nor rename the soundfile.

Checking the sound ini files there are a lot of sound slots not being used, but how to change the association of a soundslot to go with a certain action in game is, I suspect, beyond my capabilities.

There is however a peculiar part in the CamoGame.ini which reads:

;interface click 0=off, 1=on when sound preference is on
SPCInterfaceClick=1

;interface click 0=off, 1=on when sound preference is on
SPCInterfaceClick=0

Not sure what exactly this is pointing to. Well, 1 am here in Sweden, so I'll call it a night, but I'll play around with the inis tomorrow.
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Last edited by A_Rude_Gesture; April 20th, 2011 at 06:57 PM.. Reason: Because I'm to stupid to use the preview
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