I agree it was too easy to make them happy in SEIII, I wouldn't want to go back to that. But I am just thinking there should be more things that can make them upset. And stuff that you actually directly impact. As it is now, you can make them happy, but you can't really tick off your people. What fun is being an evil overlord if you can't inspire fear in your subjects.
And troops are good and should imporove the mood to a point, I just think beyond a certain point they should be a negative. Perhaps it should be more complex. Troops on the planet when enemy ships are about make the people happy, but when no enemy ships are around too many troops make the people unhappy. Of course that might be too complicated.
[ July 17, 2002, 18:17: Message edited by: geoschmo ]