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Old April 23rd, 2011, 10:41 AM
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Default Re: A More Modern > - Multiplayer "User vs AI" Campaign

Quote:
Originally Posted by RightDeve View Post
Quote:
Originally Posted by Double_Deuce View Post
Oh, and I will need at least 36 40x50 highly unique, pre-made custom maps.
Define "highly unique" please..

And do you mean these 36 maps need to be "continuous"?
No, they do not need to be continuous. The campaign will use a point to point movement system.

Basically there would be 36 maps that do not need to "fit together". Each should focus on a certain terrain feature. Some would have a river, some a small town or village, some with low rolling hills, maybe one a small open valley flanked by wooded hills, etc.

I will have to test out the map Editor to see what settings will get a good base map and then the roads, railways, buildings, etc could be overlaid to flesh out the map. At the same time some other terrain tweaking could be done to make sure the edges (at least the left and right) offer enough concealment in the 1st 5 hexrows on both edges to give an attacker a place to start off without being in sight at the start.

Below are some samples that would be used as guides.
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