Re: Nation - LA Serena: Merchant Princes
Balance Comments:
-Commanders
Constable: Overpriced. Compare LA Man: Judge. Recommend giving a much higher patrol bonus - like 20 - and probably still reducing the price.
Condotta Captain: Extremely overpriced. Maybe a 50g chassis. Also, if you're going to give it a standard, make it at least 10 if not more. Standard 5 is insulting.
Artist Engineer: Price is laughable. Its much worse than an MA Ulm Master Smith at basically twice the price. Reasonable price ~100-120g.
Apostolic Delegate: Should be 40g tops.
Scholarly Theologian: 80-90g tops. Maybe less. Probably 80 though.
Mastermind Theologian: 160g tops. Probably more like 120.
Exorcist: Just bad. Ballpark 100g, but i'd just seriously rethink this unit.
Merchant Adventurer: Ew. Call it 60g.
Assassin: don't see any reason it should be cap only.
Cardinal: Should be 200g, maybe. If only you had playable sacreds.
-Troops
Marine: 9g chassis at best, maybe 8. Probably still won't see play.
Marine w/ shortbow: Same as above (8-9g). How'd you manage to give him a shortbow without additional resource cost? Remember, gear costs resources, not gold.
City guard: 10g tops. Give them 10 attack too, these are trained soldiers.
Serenian Cavalry: ballpark 15g. You can get indies that are *at least* the equal in stats for 18g, and nationals should be better than indies if only by being cheaper.
Condotta Infantry: Give them a crossbow instead of a shortbow. Seriously. Also, give them a helm - the graphic has one. Maybe a 16-18g chassis at best, could likely justify 14-15g. Compare LA Man: Defender.
Condotta Infantry: Bwahaha 42g? Go with 18g at best. Needs a helm and a shield if its meant to be heavy infantry.
Crusader: Its got like 12g worth of stats. Even at x2 for sacred, its at best a 24g chassis. But its pretty bad. Price it at 15g, probably, its chaff. Heck, that might be too much - flagellants are better! Needs a helm and a real shield - buckler? come on. Its got a kite shield in the image.
Warrior Monk: Try 30g, see if anyone plays with them. I'm guessing the encumbrance is too high for them to be useful.
Heirophant Guard: Halve the price, they might almost be playable. Costing them like elite sacred cavalry means no one will ever use them.
Overall:
Bad magic, even for LA. Bad troops especially for LA - they feel like EA troops with the light armor most of them are wearing. Everything is substantially overpriced, often double or more a realistic assessment.
Gold cost should represent the chassis sans equipment. For human troops this is a pretty standard 10g for a pretty average chassis, slide up or down slightly for balance purposes. (Ie, if the gear is really shoddy, its probably worth dropping it a gold or two).
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