Re: Random questions
On the subject of blood hunting, the classic strategy to deal with resulting population loss is to select Growth scales when designing your pretender. As Growth also helps with gold production and makes you a less annoying neighbor, it is an easy choice for most blood hunting nations.
And, not only does blood hunting cause unrest, but that unrest will make the blood hunting much less successful. I forget the math, but with one or two blood hunters I typically can keep unrest at or close to 0 by lowering taxes to 50 or even 0. More than that, I always use patrollers. And, for this task, the cheaper the better. Black Hawks summoned with the Call of the Wind spell are a good example for a nation with good air resources. You get quite a few for 5 air gems, they don't cost upkeep and, as they fly, are very efficient patrollers.
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