Quote:
Originally Posted by Pibwl
I just wonder how to make MiG-23BN/27 more efficient ground attack plane, than pure fighter MiG-23MF.
Michal
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It's a game of ground combat.
Planes are a sideline, and just really a variant form of artillery, so both are just strike planes to the code/data. The important things are really what is slung under the wings, and not trivial little things like air cannons.
Since it is a 'Mig that is dropping ordnance' - then perhaps the point would be to
remove the fighter versions (or replace with the FGA variants?), if those air superiority variants did not drop air-to-mud stuff all that much (if ever)?. Or - to concentrate on important to the game stuff - perhaps look at the EW ratings differences if any between the air-to-air variant and the dedicated mud-mover. EW is an extremely important survival factor for strike planes, whereas FC and RF is trivia (since cannon and rockets are fired at short ranges where a few points more/less is not going to make much noticeable difference).
Andy