Thread: MiG-23/MiG-27
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Old June 1st, 2011, 02:33 PM

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Default Re: MiG-23/MiG-27

Quote:
Originally Posted by Mobhack View Post
The important things are really what is slung under the wings, and not trivial little things like air cannons.
That's why I'm trying to use their full potential. Although I don't know, if I should propose full load variants (in case of MiG-27, 6-7x 500 kg bombs), or keep some limits (still decent 4x 500 kg, with a drop tank). Planes are a sideline, but I feel they are a 'salt' in the game

Quote:
Originally Posted by Mobhack View Post
Since it is a 'Mig that is dropping ordnance' - then perhaps the point would be to remove the fighter versions (or replace with the FGA variants?), if those air superiority variants did not drop air-to-mud stuff all that much (if ever)?. Or - to concentrate on important to the game stuff - perhaps look at the EW ratings differences if any between the air-to-air variant and the dedicated mud-mover.
Unfortunately, info on EW differences is quite hard to find. Replacing multirole fighter variants with ground attack ones would generally make sense in most cases, but I can understand, that somebody may look for diversity in available equipment. At least in the USSR, frontline fighters would occasionally attack ground targets, but it was a primary mission of MiG-23BN/MiG-27/Su-17.

By the way: rocket armament of MiG-27/Su-17 may be changed from 32x57mm pods to more efficient 20x80mm ones.

Michal
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