Re: Freet and ship settings in strategic play
I agree with Capnq; it depends on several factors. To add another, how are your enemy's ships armed?
But one trick that makes sense is to set your "older" ships to point blank or short range. This is probably the only way they will make hits anyway, so if you have them in your fleet might as well make them useful... and this strat is useful in two ways. Besides the reason above, they are now the ships most likely to take enemy fire, allowing your "modern" ships to attack unmolested from a more distant range. Face it, if ya gotta lose a ship or two, it might as well be one of the old clunkers.
This all assumes you have your ships "break formation". Most (but not all!) simul players break formation.
Kim
[ July 19, 2002, 04:27: Message edited by: Grandpakim ]
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