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Idea of multiplayer roleplaying huge battles with real chain of command.
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June 6th, 2011, 05:39 PM
gila
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Re: Idea of multiplayer roleplaying huge battles with real chain of command.
re Icamp,
I like it, but coordinating moves and such things may be a little hard.[/quote]
Cd users should use the *5* key utility,
Non cd users could just rename thier units,keeping units more cohesive that way
gila
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