Thread: Shped
View Single Post
  #4  
Old June 19th, 2011, 09:33 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,616
Thanks: 4,058
Thanked 5,816 Times in 2,870 Posts
DRG will become famous soon enough
Default Re: Shped

I set up the revised version to handle 800x600 screens for my own purposes for possible changes to the game down the road. Previous to this I have NEVER had to use UNSHP or MAKSHP to enter or save screens. Every screen in both games was added using SHPED alone and I have not use either of the other two programs for at least 10 years for any reason. WHY you feel you have to is a mystery to me. If I had to guess I'd guess you are trying to use "use old header" for screens

As for terrain. The game creates the terrain SHP files automatically for the other zoom levels when it does not find those other levels in the game files and it's been that way since G&B first started to build SP1 in the early 90's. The trick is having a computer that can run a pure DOS environment AND a copy of a DOS EXE with the new SP Camo zoom IN level and I'm not planning on passing that around.

Otherwise anyone trying to make terrain needs to do it the hard way and as you have found there are quirks in game with the header info when doing them manually that is neither Fred's SHPEd's fault nor the game. The game was designed to do this automatically. We just haven't bothered to take the considerable amount of time required to figure out why a windows environment screws up the automatic terrain creation routine when I have a W95 box behind me that will do all the other zoom levels in less than a minute. The tedious part is moving the files back and forth with floppys


So, yes, you have to do it manually and it can be tedious and you have to do it manually becasue the reduced zoom levels do not use the same sized background as the z4 set


Don

Last edited by DRG; June 19th, 2011 at 09:52 PM..
Reply With Quote