
July 10th, 2011, 10:24 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Nations - MA, CBM 1.6, max lvl 6 magic, no indies, Assimilation mod - Recruiting!
No problem! Welcome aboard.
Btw, since I'll be playing one of the nations that I made changes to in order to make them "playable" for this game I'll mention that if anyone has concerns about the cost/number of effects of the maenad/manikin spells please let me know as I'm open to changing them.
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