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Old July 11th, 2011, 09:51 PM

Finalgenesis Finalgenesis is offline
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Default Regen vs Affliction, no effect until 10%?

While I think it's common knowledge that the higher the regen the lower the chance for affliction I was wondering if anyone knows the exact formula.

I've noticed that at 5% regen (which I use a lot, N4 being a common pretender path I get for non-N nations), the affliction resistance isn't actually noticeable, in fact from rough observation I wouldn't rule out that it doesn't do anything for affliction, though I wouldn't rule out some slight effect which my rough observation can't detect.

On the other hand, at 10% regen I noticed that suddenly the affliction resistance is very noticeable, to the point that even if halved it should have been very noticeable too, so it doesn't seem 5% regen is actually half of 10% regen when it comes to affliction resistance. I conclude either

a) affliction resistance increase is not linear to regen % increase: 5% regen gets very small bonus whereas 10% gets a big bonus.

b) affliction resistance bonus only applies starting at 10% regen, any less and there's actually no bonus.

c) My rough observation is completely wrong, and 5% regen really do get half the affliction resistance as 10% regen.

Of course I can set up test to figure it out, but I figure someone must have done it before me / code dived / read an old thread on the subject
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