Re: Nations - MA, CBM 1.6, max lvl 6 magic, NI, Assimilation mod - Design Pretenders
I see the points regarding symmetrical maps. They have their virtues but asymmetrical maps are usually more visually appealing. Since I've been playing so much on perfectly symmetrical map, I'd also like to try something different.
FirstWorld looks good to me. And making the seas dead sounds like a good solution for dealing with the water provinces. The only thing I'll mention is that starting in the middle of the map and also having a lot of low pop wasteland provinces will be very tough for the nation that starts there. Maybe we could reduce the wasteland in that area and add one or two more bottlenecks so it's more defensible? Disconnecting 38 from 25 and 29 is the main one that comes to mind. And/or disconnect 54 from 53?
Louist, if we go with your map would you like to make the changes? If you don't want to I'll do so but of course it's your call.
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