Re: Engine destroying weapons
O.K. I can understand that is is not possible to make it an option in the game settings, if the engines only weapons skip shields or not.
But then include both damage types in the game so the modders can choose which one they like. I am not happy at all that MM deleted the weapon damage type "engines only, skips shield" in the next patch because this will completely change the use of these weapons and we have no possibility to keep them as they have been until now.
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