Quote:
Originally Posted by Bananadine
Even sans mods, Tartarians are not as good as people sometimes say, although they are quite good. I've been playing this game for four years and I still haven't ever summoned one, myself--they never quite seem to be worth it, when I could just save up a little longer and get a wonderful wonderful demilich! And also, when any old golem with quickness, a ring of the warrior, and a holy scourge can kill one in a few hits.
|
I notice that your hypothetical golem is specifically loaded out to be an anti-Tartarian unit. That is a pretty good indicator of how good Tartarians are, as everything can be countered if you have the right counter. That Golem for instance - it is asking to be magic - dueled by some cheap astral mage. Then there are the anti construct weapons that can probably land a kill if given to so much as a Bane.
This isn't at all like some sort of low grade thug, or really low end SC that can pretty much be killed with whatever you have at hand. Take a Harbinger, your hypothetical golem could be equipped with the anti-tartarian load out above and probably still kill it. It could kill it with chaff clearing equipment. A Tartarian could do likewise, as could a Seraph, or a Chayot, or any other high end SC. When something needs its weaknesses specifically exploited even once something like a Golem is in play, that thing is clearly effective.