Re: Diplomatic Distance
I dunno - I kind of like that empires remain in play when they have something that exists. In fact, I'd probably use an option that removed knowledge of when an empire was destroyed, because it is artificial knowledge.
If players see that everyone is at peace, they've explored the whole quadrant so they haven't missed anyone, and they want the game to end, they can end the game voluntarily.
I like the ability to survive with just some ships, even without a SY or colonizer. It gives the chance someone will donate such resources, and also makes some things more possible to survive like monster/pirate/nomad races.
PvK
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