Quote:
Originally Posted by Olm
In my opinion stone beings should be immune to the effect. Either they turn to stone which shouldn't bother them or they instantly die, which as lifeless shouldn't bother them either. So what destroys them?
Well, I have to live with the rules as they are.
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I see what you're saying and it would hardly be unbalancing to make stone units immune but I also don't think it's moddable and I guess it's WAD since I don't think it's on the bug list. Not really sure of the thematic logic, though. Btw, I ran a quick test and blindness doesn't help either. So even if you can't see the gorgon she'll still get you.
Quote:
Originally Posted by Olm
Yes,I figured that much. But you are quite well protected against ranged and I don't know how to get anything to lets say MR 20. (The Thug had MR 13 and died instantly). I guess I will have to regroup and figure something out.
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Yeah, it was basically 50/50 that your thug would die each time he attacked. When you factor in his poor attack skill I figured the gorgon would survive long enough to kill him. I was actually more worried about your other troops and that you might bring in reinforcements.
As far as thugs equipped for killing her, you could try summoning something like sleepers or bane lords (if you have D access) or even use your recruitable lord wardens. Possibly give them a forged weapon and rainbow armor if you'd like to boost their MR and then have mothers of avalon cast gift of flight so the thugs are attacking while the gorgon is still buffing. You could also use a W random crone to cast quickness on the thugs.