House Rules against the AI
As the title says, what are your house rules against the AI for a more fun play? I´ll post mine and the reason for each:
- Use Difficult AI - Normal AI is too weak to be a creadible threat.
- always pick Drain 3 - AI does not research at the rate of a human player and normally gets behind on the research curve very fast, so picking Drain 3 you give it a chance to at least keep up.
- do not blood hunt - The AI does not know how to build a blood economy effectively, so you should not also... using blood slaves from sites/other sources is fine - particularly challenging with blood oriented factions.
- only attack the AI if attacked first - more for roleplay reasons, but also limits your expansion.
- do not use battle enchantments that need gems - The AI rarely gives gems to its commanders and rarely uses gem-dependend battle spells, so the player should not too - makes you use more the low-level gemless spells at the end gam.
- research all fields at the same rate - the AI does not know good research strategies and it is too easy to defeat them by rushing to high spells in one or 2 researh schools early.
I find that using these "house rules" i make the single player experience both more challenginc and more fun... so share yours....
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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