Re: A glance at Bogarus
I don't have enough done to make a full strategy guide for Bogarus, but they are by far my favourite nation. The sheer amount of summons they have is what attracted me first, and being a bit of a Rusophile. Then I realized what a powerful Blood nation they were. Also a great Death nation if you can get the national heroes. Of course, I play vanilla so a lot of these things might not be valid for CBM. I take a dormant Great Mother with W2E4N4 - the minor bless is perfect for tossing a sacred shroud on old and decrepit battle mages. The water is for site searching and access to the Beregina (W3E1N2). And with N4 you have GoR and the Mountain Villa (healer, seducer, A2N31S). And the Startsi, with a crystal coin from the alchemist gets you the RoS and RoW, leading you to practically every single magic booster in the game. The cavalry does well as a starting army, especially if you can kit out a Grand Prince (Velikii Knyaz) as a thug. And by year 2 you should have access to all magic paths with every new Fortified City mass producing Masters of Names. Eventually you can send out five of them with the Banner of the Norther Star and they can spam Astral Fires, Paralyze, or Celestial Chastisement. (Maybe Astral Magic is a bit overpowered in vanilla.)
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