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Old September 2nd, 2011, 02:31 AM

Valerius Valerius is offline
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Default Re: Conceptual Balance Mod 1.84

I'm ok with nerfing blood. The problem with eliminating SDRs (or even increasing their cost for that matter) is that it impacts some blood nations greatly and others not much at all. A solution that barely impacts Niefel and actually improves their position relative to other blood nations seems flawed to me.

Now you could fix that by, say, making Skratti 1B1W 100% random but that would probably cause an uproar so I agree with you that the proper way to nerf blood is increase the costs of the spells. I don't know that it's all that much work to do since CBM has already adjusted many of the costs so you just change the value. It's a judgement call, but you could take a conservative approach and increase costs by a modest amount. If blood is still a problem just increase the costs a little more next version.

And as far as blood magic goes, I kind of think the main problems with it are with a few summons (autospawning, immortal) and some absurd situations like Jotun having recruit everywhere Claws of Kokytos casters.
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