| 
				 Re: Vehicle size question 
 heres a sample
 Name                          := Escort
 Short Name                    := Escort
 Description                   :=
 Code                          := ES
 Primary Bitmap Name           := Escort
 Alternate Bitmap Name         := Escort
 Vehicle Type                  := Ship
 Tonnage                       := 150
 Cost Minerals                 := 150
 Cost Organics                 := 0
 Cost Radioactives             := 0
 Engines Per Move              := 1
 Number of Tech Req            := 1
 Tech Area Req 1               := Ship Construction
 Tech Level Req 1              := 1
 Number of Abilities           := 1
 Ability 1 Type                := Combat To Hit Defense Plus
 Ability 1 Descr               := Small size makes ship 40% harder to hit in combat.
 Ability 1 Val 1               := 40
 Ability 1 Val 2               := 0
 Requirement Must Have Bridge  := True
 Requirement Can Have Aux Con  := True
 Requirement Min Life Support  := 1
 Requirement Min Crew Quarters := 1
 Requirement Uses Engines      := True
 Requirement Max Engines       := 6
 Requirement Pct Fighter Bays  := 0
 Requirement Pct Colony Mods   := 0
 Requirement Pct Cargo         := 0
 
 thats the original
 
 Engines Per Move              := 3
 Requirement Max Engines       := 2
 
 those are the changes.  Identical to proportions mod, and using proportions mod ai files but the comp will NEVER use that design.  I started with tech maxed and that as the only hull size and it still refuses to build anything.
 
			
			
			
			
				  |