
August 7th, 2002, 02:44 AM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
Quote:
Originally posted by DavidG:
Add and Delete are in there?? Use the new button to clear the screen to default values. Or alternately if you edit the name of a component/facilitiy etc you will be asked if want to save it as a new item or you want to edit the old ones name.
Copy and paste: You mean like copying a component from one mod to another?
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Oh, guess I didn't play around with it enough to note that! As for copying and pasting, copying between mods would be useful but what I was thinking of is, say you have Component I-III, and you want to extend the series to IV and V. So you copy Component III and rename it Component IV and change all its attributes to the appropriate values, and repeat for Component V. But I guess your program does that automatically, based on what you've described - just edit a component and save it as a new one!
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