Re: Conceptual Balance Mod v1.92
Hello everybody!
I would like to spark a bit of debate in this thread about Yomi. I believe that there are two things that need to be changed badly.
1) The first would be their heat scale. Yomi consists of many fire resistant demons, and their homeland is a Volcano! I think it would be more than appropriate for them to have a preference for Heat Scale 1 and just for thematic purposes, if nothing else.
2) The second and most important thing that needs to be changed, in my point of view, is the base magic of the sorcerers.
Currently, they have 1 Earth and 1 Death with a +1 random in Air, Earth, Fire or Death.
What if the 1 Death were changed to 1 Air?
As it stands now, the Hannyas basically trump the sorcerers in almost all ways, with them seeing almost no play time. With this one small change, the sorcerers would become a viable alternative to the Hannyas because they would have a 25% chance of having 2 Air/1 Earth, which would open them up as fantastic, yet fragile support mages for the armies of Yomi, acting as casters for all kinds of nice spells such as Wind Guide, Lightning Bolt, Aim, and Contact Dai-tengu. They could also forge many items that would benefit Yomi greatly, and expand their options against certain nations whom they have many, many problems fighting against.
The way I see it, Yomi's theme is about reckless and violent elemental power being wielded by selfish, greedy, gluttonous demons, with lots of emphasis on offense, and very little on defense. This one small change would open them up for more of their thematic demonic violence, such as dai-tengu, and reduce some of their crippling redundancy.
But anyway, I can see how it could be a bit strong, but I just feel like Yomi gets jipped, seeing as how they have a whole slew of "national" spells that they can't even access reasonably well, such as Contact Nushi and Contact Dai-tengu. Air magic is SO vital to Yomi that the fact that Air 2 Dai-Oni are basically diamond-coated godsends makes Air a NECESSITY on your pretender, severely limiting your builds and options.
Maybe if they were made a little bit more expensive to compensate, although I don't think this is necessary, as they have old age, and Yomi needs growth to counter-act that, something for which they almost never have spare points available.
At least for me, it is more thematic. Yomi is about wild and crazed googly-eyed demons who aren't civilized or patient enough to hone and develop their raw magical power. Their schools represent this, too. To me, it is almost as if they are lazy because of all of the power that they naturally wield, taking it for granted and therefore not using it to it's maximum potential.
Fire, Earth, Death and Air and even a little Nature. These are all violent magics and elements weilded by wild demons that hail from the mountains and forests of the Volcanic Mountain of the Oni.
If anything, perhaps I could make a mod to change this one thing about Yomi for people to test and to see if they like it or think it is too overpowered. I think it would make Yomi extremely competitive and that they would finally start receiving some love and attention from the community!
Please tell me what you guys think, I'll be looking forward to your opinions and input!
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