Thread: Army move block
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Old September 15th, 2011, 05:24 AM
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Default Re: Army move block

Quote:
Originally Posted by Bullock View Post
@Deathblob

Well here is what i had in mind when exposing the problem:

Army A is what i called the blocking one
Army B is what i called the blocked one.

Army A is on land A and don't want the army B, which is on land B, to reach the land C (where the capital of A is for instance)

So army A attack territory B and block the army B preventing him to go on C.
That's not the way movement works. Army A in land A can do nothing to prevent Army B in land B from reaching land C, unless Army A moves in the magic phase (teleports somehow to B).

All non-magical movement happens in phases 12 and 13. In your example, army A moves to territory B, and army B moves to territory C. Then the battles caused by non-magical movement are resolved in phase 14, based on an armies having moved into a foreign (or indy) province. So army A fights in territory B, and army B fights in territory C.

Non-magical movement blocking only happens in situations like the example I gave.

Quote:
Now with your exemple:
Army 1 is in Province (A). Army 2 is in Province (B).
Army 1 has orders to move to (B).
Army 2 has orders to move to (A).

Army1 is supposed smaller so will reach arm2 faster:
there is a fight and the scout or whatever was in army1 die.

Now instead of being blocked (randomly it seems) the army2 will then move on land A.
No. Movement happens before battles. If Army 2 ends the turn in Province A, then it fights in A, and A only (against whatever PD and armies is there). Exception regarding "A only": it's possible Army 2 also first fights a battle in phase 6 (magic battles), if something teleported into Province A in phase 5 (rituals).

Also: smaller armies do not "reach provinces faster".
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