DavidG, I am further along on my mod now and have found a problem area, not critical, but needs some improvement.
I was making a new set of weapons just for bases and weapons platforms. The first weapon was Base Point Defense. I used the ship point defense as a template to make the first Base PD. Saved that and went to the new listing at the bottom of the weapons list. I wanted to make a group of 5 so I used the create group button with the Base PD still highlighted. It asked for the damage increase percentage, I put in 25. For the range increase I put 1. My original Base PD had a range of 8, damage at all ranges 60. After clicking OK I watched the group files added to the weapons list, neat

. I then went and looked at the 4 new listings. Mostly good but the damage at range was not what I was expecting. The original was 60,60,60,60,60,60,60,60 and I was expecting 75,75,75,75,75,75,75,75,75 what I got was 75,75,60,60,60,60,60,60 you can see what happened. It did not increase the max range only the range of increased damage. Is this how it was intended or a programming error or oversight?
I still love SE4Modder but you asked for any errors or suggestions. I think you need to add a couple of controls on the Group window, one for setting damage to increase the same over the whole range of the weapon or incrementally. Another for the range, increase max range or just damage increase range.
Again thank you for an excellent modding tool.
Harold