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SE4 Modder Ver 1.76 (updated for ver 1.91)
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September 6th, 2002, 11:13 PM
DavidG
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
Quote:
Originally posted by Nebraskan:
DavidG, Sorry false alarm.
Huh?? I kind of wish you'd left your message up. I already read it and there is a bug there although I found things a bit different than what you described. I actaully had a response mostly written but had to go to work before I posted it:
Yup bit of a problem here.
As a heads up to anyone using the program here is what's happening.
When you edit a component name then save it as a new component it is saved after the component you edited. This is obviously usefull for say adding one more level to a group but not if it is a brand new component. (although I'm thinking SE4 may not be too picky about the order as longs as I is before II, perhaps even if another component is in between) I'm going to create an option to specify were you want the new component insterted.
The Create Family command put all the new items at the end of the list but only named them correctly to level 5 (Ooop!
) (after level 5 they all got the same name
)
Also the due to the nature of the Treeview the order things are listed is not necessarily the same order as in the .txt file.
I should have a fix done pretty soon and I guess I should finally get around to writing that Order components bit.
[ September 06, 2002, 22:13: Message edited by: DavidG ]
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