Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
When messing with tech areas, the app chokes if you try to create a tech area with a tech group that doesn't exist yet. Like if you're redesigning the whole tech tree from scratch, and have obviously deleted all the old techs to start fresh, and try to add a new tech, it won't let you. You have to go in and write up one tech area in a specific tech group by hand in a text editor and restart the app to get it to allow you to create techs with that group.
My suggestion is to allow the creation of tech Groups on the fly...
-Paladin
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