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Old September 28th, 2011, 01:27 PM

SpaceViking21 SpaceViking21 is offline
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Default Re: Morla MA noob game (running)

Quote:
Originally Posted by shatner View Post
The officials of the Imperial Bureaucracy of T'ien Ch'i have one small addition and related speculation they wish to humbly submit. Ermor has a very strong triple bless, having death-9 or death-10 (there is no visible difference between the two), astral-9 and earth-6 or earth-7 on their god. This blessing gives their Shadow Vestals (who are already ethereal and carrying magic spears) the death weapon bonus, +3 magic resistance, twist fate, +250% affliction chance and +3 reinvigoration. This will also give their sacred casters useful reinvigoration and make all of their damaging spells much more likely to cause afflictions (beware the death bless evocation caster).

Given Ermor's high dom spread, they might have an imprisoned or dormant pretender, a high dom and are recruiting a full compliment of shadow vestals a turn. With a priest to unholy bless them (normal blessing does not work on holy undead units) and a handful of towershield troops to distract archers, Ermor could expand very quickly and cheaply at the expense of having what must be truly awful scales (triple blesses are expensive). Very few indies can deal with ethereal troops (and the twist fate would soak the first blow) and with their MR boosted to 18, the Shadow Vestals will be very resistant to priests spamming banishment.
This seems like kind of a strange choice, considering that Vestals are Cap-only. While he's going to be totally rocking the early game, as the game goes on he'll be forced to rely on them less and less, and his scales will catch up with him as well. I'll talk more about implications of this once we enter the midgame, as i'd rather not cause problems at the moment.
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