Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
Hmm that "unable to create directory" is a tough one since the code that causes it is quite simple. It's basically one line that calls a windows routine. The only thing I can suggest if anyone finds this annoying is to create a directory in the mod directory that you have the program defaulting to called "Data_backup".
Yea grey buttons on a black background suck. But not so easy to fix as VB won't allow you to set a color to buttons.
I suspect the memory pigishness of the program is more a funtion of Visual Basic. I actaully did try to reduce it with Version 6. You may have notice with this Version tha when viewing say a component and thn swithing to another type like facility it takes a bit longer to load. This is because it unloads the Components window and then loads the Facility one. So the program is not really 'loading' the entire mod other than to fill up the treeview.
Gryphin: You mean the Mineral and Organics costs for things that are Blue and Green?
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