Quote:
Originally Posted by Knai
Quote:
Originally Posted by shatner
Also, casters won't spend gems casting spells if they are fighting an enemy that is considered too weak. This is to keep giant armies from spending dozens of gems blasting 1PD into smithereens, but sometimes you will have cases where it causes results that are less than satisfactory.
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Odd. I've found the opposite, gems will be burnt on stuff too minor to warrant them, and everything that actually does warrant them will see gem use. The AI being what it is, that tends to mean copious gem use even if the mages are outfitted to deal with something much more dangerous than whatever it is they're fighting.
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There's a relative army strength threshhold which the AI uses to determine if it will spend *any gems* whatsoever. Its a yes/no condition. If no, absolutely no gems will be spent.
If yes, it will waste gems in teh most gratuitous and bizarre manners possible. Ok, its not quite that bad, but it will freely burn gems no matter how minor the actual threat so long as there's enough enemy army strength for it to spend any gems at all. Since the relevant strength is quite a ways below equal, carrying too many gems can and often does equate to gratuitous gem wasting.
How the AI actually measures relative army strength is of course flawed, and there are times when any sane player would have wanted to spend gems that it simply doesn't.