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: Mod
Adept's Mod (weapon, magic and monster changes)
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October 5th, 2011, 07:18 PM
Soyweiser
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Re: Adept's Balance Mod 1.00 ready
Quote:
Originally Posted by
Foodstamp
I don't understand how too much penetration could be a bad thing?
Just look at this image:
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Test stuff, use the debug mod:
http://forum.shrapnelgames.com/showthread.php?t=36453
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