Thread
: Mod
Adept's Mod (weapon, magic and monster changes)
View Single Post
#
5
October 8th, 2011, 01:39 PM
Adept
Sergeant
Join Date: Nov 2003
Location: Finland
Posts: 250
Thanks: 19
Thanked 13 Times in 8 Posts
Re: Adept's Balance Mod 1.00 ready
Btw elmokki, I don't quite understand your example. Are you saying you think things are better so that axes are useless and Marverni only stick to sword armed troops?
Adept
View Public Profile
Send a private message to Adept
Find all posts by Adept