Re: Problem with ShpEd for terrain tiles
Thanks Don,
No problem with the zip, and that version fits much better for the z5s.
Had a quick try and it still seems to be a bit finicky with the centering but perhaps I just need to play with it a bit more to get a feeling for it.
Frankly though its starting to look like more trouble than I had anticipated.
The aim was to shrink the trench lines and give them more of the characteristic zig zag, with a bit more detail in the form of gun pits and listening posts.
After experimenting a bit on trying to map out a scale version of the terrain at Dien Bien Phu, I realized that wirh the stock tiles I just couldn't capture the feel of the very extensive and convoluted fortifications there. Especially since many of them were actually quite small.
The heavily contested firebase (containing up to 3 inf. companies and a few tanks) on hill Eliane 2 was only about 100x 150m. A simple loop of trenchline around 2x3 hexes just can't capture the image.
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