Quote:
Originally Posted by SpaceViking21
Quote:
Originally Posted by triqui
PS: Assasinating a giant sized fully armored Jotun Herse with lowly cheap skeletons is sooo dirty and fun 
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You managed to get the only guy on that stack whose entire script was holdx5 stay behind troops. Kinda wish you could script them differently for battle and for assassination attempts. Oh well.
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Not really a difference, imho. An assasin with the skull ammulet can kill any other commander in the world, provided that that other commander don't have 2 attacks. It's absolutelly impossible that a Jotun Hirdemen kill more than 1 skellie per turn, and the assassin build 1 skellie per turn. Sooner or later the Jotun will miss an attack, even if only of pure bad luck, and then it will be dead. He can kill 1 skellie, but has 2 on him and one extra getting there every turn.
There are ways to avoid this, sure (which i'll gladly share in a couple of turns if nobody does before

), but I doubt scripting any different set up of orders will change the result.