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Old October 15th, 2011, 03:38 PM

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Default Re: MA Aurum - Golden Tower

Version 1.01 up - Changelog

-New unit added, Divine Sarcophagus
-Keeper of the Flames D radnom pick changed from 60% to 50%
-Paragon of Power enc lowered to 4 (reflects superior training)
-Paragon of Power armor resource cost fixed
-Paragon Staff added - one handed (Quarterstaff on Paragon of Power was two handed)
-Aurumian High Guard enc lowered to 2 (reflects superior training)
-Aurumian Knight enc lowered to 4 (reflects superior training)
-Aurumian Keeper enc lowered to 2 (reflects superior training)
-Aurumian Guardian enc lowered to 2 (reflects superior training)
-Firebeard enc lowered to 2 (reflects superior training)
-Golden Idol 3 misc slots changes to 2 misc slots
-Timeless King item slots changed from full body to 2 misc slots
-Aurumian Morningstar changed to a flail weapon (bonus vs shields)
-Keeper of the Flame added the #holy trait
-Tower Cultist dagger no lnger AP
-Tower Cultist dagger poison changed from strong to weak
-PD lowered by another 1/3 (the nation now gets only 1/3 of the normal amount of troops in PD)
-Aurumian Knight AP lowered from 22 to 20
-Aurumian Protector AP increased from 22 to 24
-Warhorse Hoof weapon added (Added not to be CBM dependent)
-Warhorse Hoof added to Paragon of Power
-Warhorse Hoof added to Aurumian Knight
-Heroism spell fixed; description was placed as the spell name
-Aurumian Battleaxe no longer AP
-Aurumian High Lord AP fixed; increased from 8 to 12
-Aurumian Glave weapon dmg decreased from 11 to 8 (was a bit too much, maybe still is)
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