Thread: Fear mechanics
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Old October 17th, 2011, 06:25 PM
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Default Re: Fear mechanics

Quote:
Originally Posted by Baalz View Post

Also, fear has a limited range and morale checks are for the entire squad, so if you've got decent to good moral and a huge squad such that most of the squad's morale is not dropping then you'll be fine (unless you're taking big casualties).
A great way to exploit this is to put slow movers with high morale with fast movers with low morale. For example, Elephants with Hypaspists.
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