Re: Randomocalypse 0.2.0 - Random nation generator
0.2.1 fixes the flag not found thing. I didn't bother to update the first post other than change the link since I figured no-one had downloaded it yet anyway. The mod used to be named Randomacalypse but due to pressure on terrible spelling was renamed to Randomocalypse, and I had the old /Randomacalypse/ folder on my computer when I originally tested this.
60 jotun spearmen sounds very strange. It should be 6. I checked the code and unit definition (278 2 0 0,6) and it should generate 0.6*10 = 6 units with that (yes, I know it's a , in definition, but it's supposed to be that). I'll have to ignore this bug for now since I've seen modifiers of under 1 work before on other giants.
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