Re: AI Air Defense
My point is that in most Player vs AI battles you are only given 2 to 4 sorties, 6 is very rare. Given the "average" AI air defense I totally agree there is zero sense to using aircraft if you're given less then 4, better 6, sorties. And even with that many sorties you can count on 50%+ losses.
No nation in the world would bother with an air force if they took 50% casualties per sortie, even if they didn't care about pilot losses the sheer cost of the aircraft would make it senseless.
While WinSPMBT is a game not a combat simulation it tends to do a pretty fair job as a simulation. This however is one area where I feel the simulation aspect fails.
If the answer is "it is as it is for game balance" that's fine and dandy.
BUT - if if there is any intent to be a "simulation" in this regard I think the issue needs to be addressed.
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
|